Call for Participation

EuroMed2024 brings together researchers, policymakers, professionals and practitioners to explore the pressing issues concerning, and advances in Cultural Heritage (CH) today. The conference focuses on the interdisciplinary and multi-disciplinary research on tangible and intangible Cultural Heritage, the use of cutting-edge technologies for the protection, restoration, preservation, massive digitalisation, documentation and presentation of CH content. The conference will explore new CH research, novel sustainable approaches and technological advances ready for exploitation by user communities, SMEs, owners, managers and conservators of cultural patrimony.

The objectives of EuroMed2024 are to:

  1. Highlight the role of European CH research and developments within international activities and cooperation.
  2. Assess the impact of EU policies on the protection, restoration, preservation and digitalisation (e-documentation) of European CH and evaluate the positive contribution of innovative CH research and development for competitiveness and job creation.
  3. Disseminate the results of innovative EU CH research and development and discuss new developments in research infrastructure.
  4. Discuss and consolidate the coordination of national research into educational programmes for CH within Europe and globally.
  5. Refine, amend and publish the main ideas and visions of any technological platforms across the entire field of CH in the context of the EU Horizon Europe Framework Programme (2021-2027).
  6. Emphasise the relation of conservation practice to contemporary legislation, especially those faced by SMEs, problems of orphan works, fraud and crime within the global CH market and health and safety issues in conservation practice.
  7. Discuss the influence of research on the impact of EU policies and directives on CH, and mitigation of possible adverse effects.
  8. Underline and discuss the role of the current and future developments on international activities, agreements and cooperation:
    1. against demolishing and/or looting of CH (UNESCO, Interpol, Europol, ICOMOS, ICCROM etc).
    2. on the e-documentation and e-preservation in CH (Google, UNESCO, World Library etc);
    3. on the establishment of standards in the field of CH;
    4. on conventions (like the UNESCO Convention for the Safeguarding of the Intangible CH; EU CH Label, WHL etc);
    5. on monitoring, protecting and presenting worldwide the CH using innovative ICT solutions;
    6. on the legal and ethical responsibilities of CH Informatics.

Researchers wishing to participate in this event are invited to submit papers of original work addressing the subjects or related themes in the following categories:

I. Artificial Intelligence in Cultural Heritage

  • AI-based material reconstruction for rendering and presentation
  • AI-based view synthesis for ad-hoc 2D and 3D reconstruction
  • General AI technologies for eXtended Reality CH environments

II. Contribution to the Protection, Conservation, Restoration, & Preservation (PCRP) of Cultural Heritage

  • Advances in PCRP for CH in countering, theft, looting, conflict and other acts of barbarism
  • Advances in PCRP for CH related to natural disasters and extreme events
  • Advances in PCRP in underwater CH
  • Advances in PCRP monitoring and adaptations to climate change impacts for CH
  • Benchmarking for developing guidelines, best practices, methodologies, and standards for CH PCRP and documentation
  • Contribution to the efficient estimation of costs of PCRP, digitalisation and documentation of CH
  • Damage assessment, diagnosis and monitoring for preventive conservation and maintenance of CH
  • ICT assistance in monitoring and restoration
  • Non-destructive diagnosis technologies for the safe conservation and traceability of cultural assets

III. Cross Realities (AR/MR/XR/VR) and Virtual World Development and Use for Cultural Heritage

  • Advanced image-based rendering techniques
  • Collaborative interactive eXtended and hybrid environments
  • Computer animation for CH applications and virtual heritage
  • Cross Reality use in archaeological and historical research
  • Emotional and cognitive user experience design
  • eXtended reality and Metaverse applications in the field of CH
  • Game technologies, design theory and implementation for CH
  • Interactive CH Environments and Applications
  • Interactive solutions and HCI design for CH applications
  • Spatial and mobile augmentation of physical collections
  • Tactile and multisensory interfaces for CH

IV. Data Acquisition and Processing

  • Complexity and Quality estimation for data acquisition and processing
  • Data capture methodologies, data processing, and data quality in CH
  • Digital data acquisition technologies in CH
  • Digital documentation of archaeological excavations
  • Digital methods for material acquisition, reconstruction and documentation
  • Geographic Information Systems (GIS) in CH
  • Intangible CH data capture methodologies and data processing
  • On-site and Remote Sensing data collection
  • Remote Sensing for archaeology and CH management and monitoring

V. Data Modelling, Analysis, Knowledge Management & Visualisation

  • Archaeological analysis and interpretive design
  • CAD and FEM-based digital reconstructions and 3D modelling
  • Construction and indexing of large-scale Multimedia/Multilingual corpus
  • Developments in BIM (Building information modelling), HBIM (Heritage BIM) and HHBIM (Holistic HBIM)
  • Effective IC technologies for the creation, management and reuse of CH assets
  • Encyclopaedias in CH
  • Information Management Systems in CH
  • Innovative graphics applications and techniques for CH data representation and interpretation
  • Material and structural analysis in CH: methods and tools
  • Memory-Twin and Digital-Twin for CH
  • Multi-modal analysis of CH data
  • Non-photorealistic rendering of CH data
  • Ontologies and Semantic Processing in CH
  • Paradata and Metadata for CH
  • Reproduction techniques, rapid prototyping and digital fabrication for CH
  • Semantic technologies for digital libraries
  • Standards, norms, guidelines and best practices in CH
  • Usability, effectiveness and interface design for CH applications
  • Visualisation techniques for CH

VI Digital Approaches to Documentation, Dissemination and Exploitation (DDE) of CH Results

  • CH and the European Construction Technology Platform (ECTP)
  • CH and the Joint Programming Initiatives
  • Developments in the European Cultural Heritage Identity Card
  • E-Learning in CH
  • Examples of good practices in the reuse of CH assets
  • Innovative solutions for CH in promoting and protecting Cultural Tourism destinations and the Quality of Life of residents
  • Innovative solutions for DDE, training and education related to CH
  • Novel Internet-based CH Applications
  • Storytelling and authoring tools
  • Tools for education, documentation and training in CH
  • Virtual museum applications

VII e-Infrastructures, Sustainability & Long Term Preservation for Digital Cultural Heritage

  • Authentication, accreditation and Digital Rights Management
  • e-Infrastructure networks and applications in the field of CH
  • e-Infrastructures on digital library applications
  • e-Libraries and e-Archives in CH
  • Framework conditions to enhance and market promising prototypes used in CH
  • Legal issues: water-marking, orphan works, copyrights and IPR
  • Long-term availability and accessibility of CH content
  • Multimedia, multilingual, multi-format data archiving
  • National Digital Libraries and aggregators as cross-domain systems
  • Portals and digital libraries for CH
  • Professional and Ethical Guidelines for CH
  • The economics of Cultural Informatics and tourism